glados.no/_files/sound/bss/london/manual/MAIN/Text Button.html

128 lines
6.0 KiB
HTML

<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<meta name="generator" content="Adobe RoboHelp 9">
<title>Text Button</title>
<!--[if lt IE 5.5000]><style type="text/css">@import "/wiki/skins/monobook/IE50Fixes.css";</style><![endif]-->
<!--[if IE 5.5000]><style type="text/css">@import "/wiki/skins/monobook/IE55Fixes.css";</style><![endif]-->
<!--[if IE 6]><style type="text/css">@import "/wiki/skins/monobook/IE60Fixes.css";</style><![endif]-->
<!--[if IE 7]><style type="text/css">@import "/wiki/skins/monobook/IE70Fixes.css?1";</style><![endif]-->
<!--[if lt IE 7]><script type="text/javascript" src="/wiki/skins/common/IEFixes.js"></script>
<meta http-equiv="imagetoolbar" content="no" /><![endif]-->
<!-- Head Scripts -->
<link rel="stylesheet" href="HtmlHelp.css" type="text/css">
<style title="hcp" type="text/css">
<!--
span.hcp1 { font-weight:bold; }
p.hcp2 { font-weight:bold; }
b.hcp3 { font-weight:bold; }
-->
</style>
</head>
<body class="ns-0 ltr">
<div id="globalWrapper">
<div id="column-content">
<div id="content">
<h1 class="firstHeading">Text Button</h1>
<div id="bodyContent">
<p id="siteSub">&#160;<br>
<img src="Text_button.jpg" alt="Image:Text button.jpg" title="Image:Text button.jpg" style="border-width: 2px;
border-style: solid; margin-top: 0px; margin-bottom: 0px;
margin-left: 0px; margin-right: 0px;" width="86" height="29" border="2"></p>
<p>&#160;<br>
The Text Button is a customizable two-state button which
displays text and an optional indicator. Drag and drop
the control or indicator you wish to associate from a
control panel or the Design Pane onto the Text Button.</p>
<p>In addition to parameters within the Properties pane
the appearance of the Text Button can be customized by
assigning colours and text styles from the Gallery. A
'Wave file' can also be assigned from the Gallery to give
an audible indication when the button is 'on'.</p>
<h2><span class="hcp1">Properties</span></h2>
<h2>&#160;<img src="Text_Button_properties.JPG" alt="" style="border: none;" width="301" height="453" border="0"></h2>
<p><a href="Control&#32;objects&#32;general&#32;properties.html">General
Properties</a></p>
<p><span class="hcp1">Stop Sound on Off</span></p>
<p>When set to 'YES' the sound will be terminated when
in the 'off' state.</p>
<p class="hcp2">Override On Value</p>
<p>If enabled, the 'On Value' can be overridden. Otherwise,
'On' equals the maximum value</p>
<p><span class="hcp1">On Value</span></p>
<p>Sets the value to be considered as On, i.e. when set
to 'Off', the indicator will show an 'off' state when
the button is 'on' and vice versa.</p>
<p><b class="hcp3">Tri-State</b></p>
<p>Enable this to allow parameters with three values to
act as a tri-state on/off.</p>
<p><b class="hcp3">Flash On</b></p>
<p>If enabled, flashes the indicator when the parameter
is <b>On</b>.</p>
<p><span class="hcp1">Type</span></p>
<p>Sets the type of button to be used. Normal, latching,
momentary or timed.</p>
<p><span class="hcp1">Inverse</span></p>
<p>Used with momentary buttons only. When set to 'Yes',
the operation of the button will be the inverse of normal
operation. So if in normal operation the button state
is 'off' while it is held down, it will instead be set
to 'on' while it is held down.</p>
<p><span class="hcp1">Switch State on Button
Down</span></p>
<p>When set to Yes switches the state of the button as
soon as the mouse button is pressed down. In normal operation
the state of the button does not change until the mouse
button is released.</p>
<p><span class="hcp1">Timeout (multiples
of 100ms)</span></p>
<p>Used with timed buttons only. Sets the time that the
button will remain in its changed state before reverting
back to its 'normal' state.</p>
<p><span class="hcp1">Read Only (Indicator)</span></p>
<p>When set to Yes the button will ignore button clicks
and act as an indicator only.</p>
<p><span class="hcp1">Disable Wipe</span></p>
<p>Wipe can be enabled for all control objects using the
<a href="General&#32;tab.html">General tab</a> of the <a href="File&#32;Preferences.html">File
Preferences</a> dialog. It is used to quickly change the
state of a group of control objects. When enabled, a group
of control objects can have their states easily changed
by clicking on the first object and then dragging the
mouse over the others.</p>
<p>When set to Yes, wipe will be disabled for this object.</p>
<p><b class="hcp3">Bump Percent</b></p>
<p>The amount to bump up or down as a percentage of the
parameter range.</p>
<p><span class="hcp1">Orientation</span></p>
<p>Sets the orientation of the button. Left to Right, Top
to Bottom or Bottom to Top.</p>
<p class="hcp2">Use Parameter Name</p>
<p>Set to Shortened or Full to override the text in the
button to that of the name of the parameter being controlled.</p>
<p>If set to Shortened, a shortened version of the parameter
name will be used. This is useful for Parameter Presets.</p>
<p>If set to Full, the full parameter name will be used.</p>
<p><span class="hcp1">Show Indicator</span></p>
<p>When set to Yes the (light) indicator will be displayed
on the button.</p>
<p class="hcp2">Show Border</p>
<p>Displays a 3D style border on the button</p>
<p><span class="hcp1">Text</span></p>
<p>Enter any text to be displayed on the button here.</p>
<p><b class="hcp3">Text Style</b></p>
<p>The font of the text.</p>
</div>
</div>
</div>
</div>
<p style="margin-bottom: 0;">&#160;</p>
</body>
</html>