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_files/sound/bss/london/manual/MAIN/General Properties.html
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_files/sound/bss/london/manual/MAIN/General Properties.html
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<meta name="generator" content="Adobe RoboHelp 9">
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<title>General Properties</title>
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<!-- Head Scripts -->
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<link rel="stylesheet" href="HtmlHelp.css" type="text/css">
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<style title="hcp" type="text/css">
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<!--
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span.hcp1 { font-weight:bold; }
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-->
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</style>
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</head>
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<body class="ns-0 ltr"><a name="642b3b9347ca42c9b00b820c00c373fa=1"></a>
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<div id="globalWrapper">
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<div id="column-content">
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<div id="content">
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<h1 class="firstHeading">General Properties</h1>
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<div id="bodyContent">
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<p id="siteSub"> <br>
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Every Signal Processing Object and every Logic Object has
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a set of 'General Properties' as shown below:</p>
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<p> <br>
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<img src="General_Properties.jpg" alt="Image:General Properties.jpg" title="Image:General Properties.jpg" style="border-width: 2px;
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border-style: solid; margin-top: 0px; margin-bottom: 0px;
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margin-left: 0px; margin-right: 0px;" width="258" height="111" border="2"></p>
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<p> <br>
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<span class="hcp1">Show Object Type</span></p>
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<p>Set to Yes to display the object type e.g. gain, compressor,
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logic end etc.</p>
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<p> <br>
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<span class="hcp1">Show Object Name</span></p>
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<p>Set to Yes to display the object name.</p>
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<p> <br>
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<span class="hcp1">Object Name</span></p>
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<p>Sets the name of the object. In the example above the
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object name is L1, which can be changed in the properties.</p>
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<p> <br>
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<span class="hcp1">HiQnet Address</span></p>
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<p>Unique address for each processing object</p>
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</div>
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</div>
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</div>
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</div>
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<p style="margin-bottom: 0;"> </p>
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</body>
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</html>
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