77 lines
1.4 KiB
C++
77 lines
1.4 KiB
C++
#include "Window.h"
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#include "Graph.h"
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#include "GUI.h"
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namespace Graph_lib {
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Window::Window(int ww, int hh, const string& title) : Fl_Window(ww, hh, title.c_str()), w(ww), h(hh)
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{
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init();
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}
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Window::Window(Point xy, int ww, int hh, const string& title)
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: Fl_Window(xy.x, xy.y, ww, hh, title.c_str()), w(ww), h(hh)
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{
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init();
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}
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void Window::init()
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{
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resizable(this);
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show();
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}
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//----------------------------------------------------
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void Window::draw()
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{
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Fl_Window::draw();
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for (vector<Shape*>::size_type i = 0; i < shapes.size(); ++i)
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shapes[i]->draw();
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}
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void Window::attach(Widget& widget)
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{
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begin(); // FLTK: begin attaching new Fl_Wigets to this window
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widget.attach(*this); // let the Widget create its Fl_Wigits
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end(); // FLTK: stop attaching new Fl_Wigets to this window
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}
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void Window::detach(Widget& b)
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{
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b.hide();
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}
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void Window::attach(Shape& s)
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{
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shapes.push_back(&s);
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// s.attached = this;
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}
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void Window::detach(Shape& s)
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{
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for (vector<Shape*>::size_type i = shapes.size(); 0 < i;
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--i) // guess last attached will be first released
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if (shapes[i - 1] == &s)
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shapes.erase(shapes.begin() + (i - 1)); //&shapes[i-1]);
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}
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void Window::put_on_top(Shape& p)
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{
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for (vector<Shape*>::size_type i = 0; i < shapes.size(); ++i) {
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if (&p == shapes[i]) {
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for (++i; i < shapes.size(); ++i)
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shapes[i - 1] = shapes[i];
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shapes[shapes.size() - 1] = &p;
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return;
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}
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}
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}
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int gui_main()
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{
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return Fl::run();
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}
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} // namespace Graph_lib
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