57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#ifndef WINDOW_GUARD
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#define WINDOW_GUARD 1
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#include "fltk.h"
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#include "std_lib_facilities.h"
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#include "Point.h"
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namespace Graph_lib {
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class Shape; // "forward declare" Shape
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class Widget;
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class Window : public Fl_Window {
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public:
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Window(int w, int h, const string& title ); // let the system pick the location
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Window(Point xy, int w, int h, const string& title ); // top left corner in xy
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virtual ~Window() { }
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int x_max() const { return w; }
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int y_max() const { return h; }
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void resize(int ww, int hh) { w=ww; h=hh; size(ww,hh); }
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using Fl_Window::resize;
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void set_label(const string& s) { label(s.c_str()); }
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void attach(Shape& s);
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void attach(Widget& w);
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void detach(Shape& s); // remove s from shapes
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void detach(Widget& w); // remove w from window (deactivate callbacks)
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void put_on_top(Shape& p); // put p on top of other shapes
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void redraw() { Fl_Window::redraw(); }
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// Schedules redrawing of widget, as per FLTK docs
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protected:
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void draw();
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private:
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int w,h; // window size
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vector<Shape*> shapes; // shapes attached to window
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void init();
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};
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int gui_main(); // invoke GUI library's main event loop
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inline int x_max() { return Fl::w(); } // width of screen in pixels
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inline int y_max() { return Fl::h(); } // height of screen in pixels
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}
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#endif
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