45 lines
1.6 KiB
Makefile
45 lines
1.6 KiB
Makefile
VSLC := ../src/vslc
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AS := gcc
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# This updated makefile calls the relevant print for each assignment
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# The added target compile will attempt to compile all vsl source files,
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# for ps5 and ps6. Other programs are mostly not interesting after the their
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# targeted assignment.
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# Call `vslc -h` to see the available flags, and call `vslc [flags] < file.vsl`
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# to compile a single file.
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PS2_EXAMPLES := $(patsubst ps2-parser/%.vsl, ps2-parser/%.ast, $(wildcard ps2-parser/*.vsl))
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PS3_EXAMPLES := $(patsubst ps3-simplify/%.vsl, ps3-simplify/%.sast, $(wildcard ps3-simplify/*.vsl))
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PS4_EXAMPLES := $(patsubst ps4-symtab/%.vsl, ps4-symtab/%.sym, $(wildcard ps4-symtab/*.vsl))
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PS5_EXAMPLES := $(patsubst ps5-codegen1/%.vsl, ps5-codegen1/%.S, $(wildcard ps5-codegen1/*.vsl))
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PS6_EXAMPLES := $(patsubst ps6-codegen2/%.vsl, ps6-codegen2/%.S, $(wildcard ps6-codegen2/*.vsl))
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PS5_OBJECTS := $(PS5_EXAMPLES:.S=.bin)
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PS6_OBJECTS := $(PS6_EXAMPLES:.S=.bin)
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# OBJECTS := $(PS5_OBJECTS) $(PS4_EXAMPLES:.sym=.bin) $(PS3_EXAMPLES:.sast=.bin) $(PS2_EXAMPLES:.ast=.bin)
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OBJECTS := $(PS5_OBJECTS) $(PS6_OBJECTS)
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all: $(PS2_EXAMPLES) $(PS3_EXAMPLES) $(PS4_EXAMPLES) $(PS5_EXAMPLES) $(PS6_EXAMPLES)
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ps2: $(PS2_EXAMPLES)
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ps3: $(PS3_EXAMPLES)
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ps4: $(PS4_EXAMPLES)
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ps5: $(PS5_EXAMPLES)
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%.ast: %.vsl
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$(VSLC) -t -q < $^ > $@ 2> $@
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%.sast: %.vsl
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$(VSLC) -T -q < $^ > $@ 2> $@
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%.sym: %.vsl
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$(VSLC) -s -q < $^ > $@ 2> $@
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%.S: %.vsl
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$(VSLC) < $^ > $@
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# This target is only tested on x86-linux
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%.bin: %.S
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$(AS) -no-pie -o $@ $^
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ps5-compile: $(PS5_OBJECTS)
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ps6-compile: $(PS6_OBJECTS)
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compile: $(OBJECTS)
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clean:
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-rm -r */*.ast */*.sast */*.sym */*.bin */*.S
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