Added comments, the continue worked
parent
958dfe51fd
commit
a7e5535dde
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@ -6,11 +6,11 @@
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#define LABEL(label) printf("_%s:\n", (char*)label)
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#define COMMENT(format, args...) printf("# "format"\n", ##args)
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// The PUSH and POP macros also increments/decrements the stack_depth to keep track of the stack
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#define PUSH(param) printf("\tpushq\t%s\t\t\t\t# PUSH: %ld\n", #param, ++stack_depth)
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#define POP(param) printf("\tpopq\t%s\t\t\t\t# POP: %ld\n", #param, --stack_depth)
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#define NO_REG_RECORD 6
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//#define NO_CALLE_SAVED_REG 10
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// Keep track of sequence of stack depth, ifs and whiles
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static uint64_t
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@ -39,10 +39,6 @@ static const char *record[NO_REG_RECORD] = {
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"%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"
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};
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//static const char *calle_saved_reg[NO_CALLE_SAVED_REG] = {
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// "%rax", "%rcx", "%rdx", "%rdi", "%rsi", "%rsp", "%r8", "%r9", "%r10", "%r11"
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//};
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// Helper funcs for generating different nodes
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/**
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@ -91,11 +87,38 @@ static void generate_function_return(node_t *node);
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*/
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static void solve_statements(node_t *node, char *operator);
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/**
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* Solves a relation and leaves the result (1 or 0, True or False) in %rax
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* If the relation node is just a number, just put the number in %rax.
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* This is used with a cmp instruction to check if the relation is true.
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*
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* This makes it possible to compute the constant relations.
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*
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* @param node pointer to the node the suspected relation is in
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*/
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static void solve_relations(node_t *node);
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/**
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* Solves a node that is an if statement
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* Uses the solve realtions function to solve the relations
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*
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* @param node pointer to the if node
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*/
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static void generate_if_statement(node_t *node);
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/**
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* Solves a node that is an while statement
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* Uses the solve realtions function to solve the relations
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*
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* @param node pointer to the while node
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*/
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static void generate_while_statement(node_t *node);
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/**
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* Inserts a jump to the inner most while.
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* This also works when multiple whiles are nested.
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*
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*/
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static void solve_continue_statement();
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/**
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@ -120,12 +143,23 @@ static uint64_t fetch_symbols(tlhash_t* symbol_table, symbol_t*** symbol_list);
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void
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generate_program ( void )
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{
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// Generate the string table at the top
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generate_stringtable();
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generate_global_variables();
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// Fetch all the global elements (functions and global vars)
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symbol_t **global_list;
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uint64_t no_globals = fetch_symbols(global_names, &global_list);
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// Find the number of actual global variables
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uint64_t no_global_vars = 0;
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for (uint64_t g = 0; g < no_globals; g++)
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if (global_list[g]->type == SYM_GLOBAL_VAR) no_global_vars++;
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// Generate globbal variables if there are any
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if (no_global_vars)
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generate_global_variables();
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// Find the function called main and keep track of if it found an generated
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bool main_generated = false;
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uint64_t seq0_index = -1;
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for (uint64_t g = 0; g < no_globals; g++)
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@ -149,6 +183,7 @@ generate_program ( void )
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if (!main_generated)
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generate_main(global_list[seq0_index]);
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// Then generate all the functions from vsl
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for (uint64_t g = 0; g < no_globals; g++)
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{
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if (global_list[g]->type == SYM_FUNCTION)
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@ -187,10 +222,10 @@ generate_global_variables ( void )
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puts(".bss");
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puts(".align 8");
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for (uint64_t g = 0; g < no_globals; g++) {
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for (uint64_t g = 0; g < no_globals; g++)
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if (global_list[g]->type == SYM_GLOBAL_VAR)
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printf(".%s:\n", global_list[g]->name);
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}
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putchar('\n');
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free(global_list);
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@ -199,7 +234,7 @@ generate_global_variables ( void )
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void
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generate_function ( symbol_t *function )
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{
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// TODO: Generate code for declaring and entering function, then generate its body
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// Keep track of the stack size in each of the functions
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stack_depth = 0;
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printf("# func %s(nparams: %ld)\n", function->name, function->nparms);
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@ -212,16 +247,13 @@ generate_function ( symbol_t *function )
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// Push params to stack
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for (int arg = 0; arg < MIN(NO_REG_RECORD,function->nparms); arg++)
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{
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printf("\tpushq\t%s\t\t\t\t# PUSH: %ld\n",
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record[arg],
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++stack_depth
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);
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}
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// How many local variables are inside function
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uint64_t no_locals = function->locals->size - function->nparms;
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//stack_depth += no_locals;
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// Make room for the local vars
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while(no_locals--)
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@ -235,6 +267,7 @@ generate_function ( symbol_t *function )
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// Now the stack ptr should be 16 byte aligned.
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// Then generate the body of the function
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generate_node(function->node);
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putchar('\n');
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@ -244,8 +277,6 @@ generate_function ( symbol_t *function )
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void
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generate_node ( node_t *node)
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{
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// TODO: Generate code corresponding to node
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// All statements have the same structure.
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// [0] is the lhs, needs to be identifier, parser ensures this
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// [1] is thr rhs
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@ -303,8 +334,6 @@ generate_node ( node_t *node)
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generate_function_return(node);
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break;
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case IF_STATEMENT:
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generate_if_statement(node);
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break;
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@ -312,16 +341,17 @@ generate_node ( node_t *node)
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case WHILE_STATEMENT:
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generate_while_statement(node);
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break;
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case NULL_STATEMENT:
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solve_continue_statement();
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break;
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case DECLARATION_LIST:
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/* List of blocks we dont need to traverse */
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break;
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default:
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// Otherwise, generate the traverse
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for (int c = 0; c < node->n_children; c++)
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generate_node(node->children[c]);
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break;
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@ -330,10 +360,11 @@ generate_node ( node_t *node)
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}
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// Generate the print node
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void
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generate_print(node_t* node)
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{
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// Push rdi and rsi to stack incase there are data in them
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for (uint64_t p = 0; p < node->n_children; p++)
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{
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node_t *curr_print = node->children[p];
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@ -358,14 +389,13 @@ generate_print(node_t* node)
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default:
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break;
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}
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//ASM(movq, $0, %rax);
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COMMENT("printf call");
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ASM(call, printf);
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}
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// Adds a newline
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ASM(movq, $'\n', %rdi);
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//ASM(movq, $0, %rax);
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ASM(call, putchar);
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}
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@ -376,7 +406,11 @@ fetch_variable(node_t *node, const char* dest)
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{
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printf("\tmovq\t");
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generate_var_ident(node);
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printf(", %s\t\t# Fetched: %s\n", dest, node->entry->name);
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printf(", %s\t\t# Fetched: %s and put in %s\n",
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dest,
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node->entry->name,
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dest
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);
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}
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// This will put the value in dest to the var in node
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@ -385,10 +419,16 @@ writeback_variable(node_t *node, char* src)
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{
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printf("\tmovq\t%s,", src);
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generate_var_ident(node);
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printf("\t\t# Writeback: %s\n", node->entry->name);
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printf("\t\t# Writeback '%s' from %s\n",
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node->entry->name,
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src
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);
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}
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// Generate variable identifier,
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// if local var -> find offset from sb
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// if parameter -> find offset from sb
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// if global -> insert global tag
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void
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generate_var_ident(node_t *node)
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{
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printf("%ld(%%rbp)", -8 * (ident_sym->seq + 1));
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else
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// This requires that the parameters on
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// stack is in reversed order... easier to implement
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// stack is in reversed order. easier to implement...
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printf("%ld(%%rbp)", 8 * (ident_sym->seq - 6 + 1 ));
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break;
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// This should allways push the result to stack
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// no no no no, it should leave it in rax
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// no no no noooo, it should leave it in rax! As it does :))))
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void
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solve_expressions(node_t *node)
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{
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break;
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}
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break;
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case 1:
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solve_expressions(node->children[0]);
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// If the stack is 16 byte alligned here, offset
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// by 1 because call pushes return addr to stack
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// Therefore after call, the stack is 16 byte aligned
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if (isStack16ByteAligned)
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PUSH($0);
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// Arg list is allways the second children, lies within a parameter list
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// Type of this is therefore PARAMETER_LIST
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node_t *arg_list = node->children[1];
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if (arg_list->n_children)
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arg_list = arg_list->children[0];
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arg_list = arg_list->children[0]; // This is the acutal parameter list
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for (int arg = 0; arg < MIN(NO_REG_RECORD, arg_list->n_children); arg++)
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{
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switch (relation_root->type)
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{
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case NUMBER_DATA:
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// Numberdata is boring, just leave value in %rax, only 1 is interperted as true
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solve_expressions(relation_root);
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break;
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switch (*(char*)relation_root->data)
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{
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case '=':
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ASM(sete, %al);
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break;
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case '>':
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ASM(setg, %al);
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break;
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case '<':
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ASM(setl, %al);
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break;
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case '=': ASM(sete, %al); break; // Set %al (0th byte of %rax) to 1 if lhs == rhs
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case '>': ASM(setg, %al); break; // Set %al (0th byte of %rax) to 1 if lhs > rhs
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case '<': ASM(setl, %al); break; // Set %al (0th byte of %rax) to 1 if lhs < rhs
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}
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break;
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}
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// The realtion is allways in the first part of the IF
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solve_relations(node->children[0]);
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ASM(cmp, $1, %rax);
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printf("\tjne\t%s%03ld\n", (node->n_children > 2) ? "ELSE" : "ENDIF", current_if_seq);
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// Compare to 0 (False)
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ASM(cmp, $0, %rax);
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// If False, jump to either ELSE or ENDIF based on no children in if
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printf("\tje \t%s%03ld\n", (node->n_children > 2) ? "ELSE" : "ENDIF", current_if_seq);
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// Then generate body
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generate_node(node->children[1]);
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if (node->n_children > 2) {
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// If else block aswell, add that
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if (node->n_children > 2)
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{
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printf("\tjmp \tENDIF%03ld\n", current_if_seq);
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printf("ELSE%03ld:\n", current_if_seq);
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// Generate ELSE body
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generate_node(node->children[2]);
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}
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void
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generate_while_statement(node_t *node)
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{
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// Keep local var of which WHILE this is
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uint64_t current_while_seq = while_seq++;
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// Also keep the previous closest while
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// in case a continue happens after
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// this (and this is inside an another while loop)
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uint64_t prev_closest_while = closest_while;
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closest_while = current_while_seq;
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// Relation is allways the first entry in a while
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solve_relations(node->children[0]);
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ASM(cmp, $1, %rax);
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printf("\tjne\tENDWHILE%03ld\n", current_while_seq);
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// Compare to 0 (False)
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ASM(cmp, $0, %rax);
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// If false, then exit while
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printf("\tje \tENDWHILE%03ld\n", current_while_seq);
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// Generate body
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generate_node(node->children[1]);
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// Restore the previous while
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closest_while = prev_closest_while;
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printf("\tjmp \tWHILE%03ld\n", current_while_seq);
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printf("ENDWHILE%03ld:\n", current_while_seq);
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}
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void
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@ -699,6 +752,16 @@ solve_continue_statement()
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printf("\tjmp \tWHILE%03ld\n", closest_while);
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}
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static uint64_t
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fetch_symbols(tlhash_t* symbol_table, symbol_t*** symbol_list)
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{
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uint64_t no_symbols = tlhash_size(symbol_table);
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*symbol_list = malloc(no_symbols * sizeof(symbol_t));
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tlhash_values(symbol_table, (void **)*symbol_list );
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return no_symbols;
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}
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/**Generates the main function with argument parsing and calling of our
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* main function (first, if no function is named main)
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* @param first Symbol table entry of our main function */
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@ -763,12 +826,4 @@ generate_main ( symbol_t *first )
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}
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static uint64_t
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fetch_symbols(tlhash_t* symbol_table, symbol_t*** symbol_list)
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{
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uint64_t no_symbols = tlhash_size(symbol_table);
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*symbol_list = malloc(no_symbols * sizeof(symbol_t));
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tlhash_values(symbol_table, (void **)*symbol_list );
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return no_symbols;
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}
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